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NPC Generator

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Advanced [show]


Balimaar L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and black. He has gleaming, smiling blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Marshal has made it difficult for him to sleep.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Impulsive, Mundane. Bonds: Poor, Job. Occupation: Marshal

Voice: French accent

Attributes [hide]

Balimaar L'Fondant, Male Half-Elf Barbarian 6
Medium (5'2") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kasdeya Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with top hat. She is muscular with a powerful set of arms. Her red hair is slicked back into a classic pompadour. Her red eyes dart from person to person.

Personality: A deeply religious woman she believes everything happens for a reason. She is a ruthless business woman, a trait she acquired from her father.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has been saving her money to try and buy her sister's freedom.

Motivation: She is wracked by social anxiety; and find a way to reverse the transformation of her sister

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Religious, Nature, Family. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Kasdeya Carrion, Female Tiefling Warrior 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Patrin Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His crest is greying and his face has many wrinkles. His red eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes

Ideals: Pacifist, Gifted, Impeccable. Bonds: Adventurer, Job. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Patrin Shestendeliath, Male Dragonborn Commoner 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)8 (-1) 15 (+2)19 (+4)
Skills Arcana +1, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Krimmon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He is portly but not overly obese. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. Krimmon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Insane. Bonds: Adventurer, Criminal record, Rich, Job. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Krimmon Nimblefingers, Male Halfling Aristocrat 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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