Adran Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Spice Merchant. His hair is golden and very short. His brown eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: When he was but 6 years old his parents immigrated from the north. After coming to the age of reason, Adran took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Gifted. Bonds: Job, Immigrant, Religious, Family. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 21 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mardred Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses like a well dressed Junk Dealer does. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. Recently the stress of being a Junk Dealer has made it difficult for her to sleep.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Insomniac, Selfish, Fearful. Bonds: Job, Religious. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 101 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Goblin, Undercommon, Ignan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drusilia Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a blue suit, white shirt, and blue tie. Her golden hair is still thick. Her hazel eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Farmer. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.
History: Gifted from a young age, Drusilia studied abroad. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Persistence, Gifted. Bonds: Job, Family. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 31 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 6 (-2) | 16 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Gnome, Celestial
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 3000 gp. Black pearl (200 gp). Banded agate (11 gp). Rich purple corundum (900 gp). Black pearl (200 gp). Hematite (11 gp). Chrysoberyl (130 gp). Malachite (11 gp). Banded agate (11 gp). Fire opal (900 gp).
Balimaar Tatum, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is a Lycanthrope in disguise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He's since become an addict/alcoholic.
Motivation: He's looking for his big break; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Logical. Flaws: Shy, Addict. Bonds: Adventurer, Debt. Occupation: Seamstress
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
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