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Advanced [show]


Aura Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is greying and her face has many wrinkles. This green eyed westerner is not easily forgotten.

Personality: Prone to second guessing herself, she comes off as nervous. She pushes her goals aggressively. She is also a coward if confronted.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Aura took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others.

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor, Military. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Aura Of Passion, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp. 1 Masterwork studded leather.


Social Check DCs


Vepar Art, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a black vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her black boots flare out at the collars. Her black hair, when down, is lengthy. She has a dull look in her silver eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She believes the world needs to unite to get rid of giants once and for all.

History: Vepar hails from a village terrorized by giants. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Many giants want her driven away; and wants to work out more often

Ideals: Athletic, Professionalism. Bonds: Enemies, Slave, Family. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Vepar Art, Female Tiefling Aristocrat 8
Medium (4'9") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 600 gp. Golden yellow topaz (400 gp). Red spinel (40 gp). Golden pearl (40 gp). Banded agate (16 gp). Banded agate (16 gp).


Social Check DCs


Ur-Dag Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: He was born in the east, but his parents moved at a very young age to the west. Ur-Dag abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Bonds: Adventurer, Slave, Immigrant, Enemies. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Ur-Dag Mitchell, Male Half-Orc Adept 13
Medium (5'9") Half-Orc, Chaotic Good (CR 13)
Armor Class 11
Hit Points 73 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 800 pp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a red coat. She carries a battered dagger and tarnished monstrous two handed axe as well. She has dyed her greying red hair a little too much giving a sharp red color. She tend to wears goggles to shield her eyes.

Personality: Rose is depressed about a lot of things. She tends to be a nihilist. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the west, but her parents moved at a very young age to the north. In her 12th year, her parents were killed by a drow raid, leaving Rose alone in the world. After a stint in an orphanage, she was adopted. She has dedicated herself to building a better trade route.

Motivation: Someone believes her a fraud; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Immigrant, Enemies. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Rose Nimblefingers, Female Halfling Paladin 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp.


Social Check DCs

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