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NPC Generator

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Advanced [show]


Ridaro Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She carries with her a set of kukris on her belt, each one with a jet on the hilt. Her hair is silver and curly. She has violet eyes and a tan hat with a white feather.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in the east, but her parents moved at a very young age to the north. Through the years after Ridaro was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ridaro's mother didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Immigrant. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Ridaro Iranapha, Female Elf Ranger 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1100 sp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Jo Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. Her red hair is smooth and relatively long. Her violet eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jo is combative with any and all who dare try her patience in the slightest.

History: She served in the navy to pay for her family's outstanding loans. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Military, Family. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Jo Greenleaf, Female Halfling Fighter 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Golden yellow topaz (1400 gp).


Social Check DCs


River Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears baggy brown pantaloons and a grey scarf. Her orange fur is slicked back into a classic pompadour. Her yellow eyes are passionate and lively.

Personality: A deeply religious woman she believes everything happens for a reason. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's in love; and she wants nothing more than to rejoin the army

Ideals: Logical. Bonds: Religious, Slave, Military, Has a crush. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

River Running, Female Tabaxi Cleric 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 26 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)13 (+1) 11 (+0)15 (+2)
Skills Persuasion +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 2100 gp.


Social Check DCs


Orianna Agony, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is well dressed, constantly wearing a black suit, blue shirt, and grey tie. Her blue hair is knotted and matted. Her eyes are likewise silver.

Personality: Her tongue was cut out and she uses sign language. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, Orianna studied abroad. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Many orcs want her driven away; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Enemies. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Orianna Agony, Female Tiefling Wizard 4
Medium (5'4") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. Red garnet (100 gp). 1 Small steel mirror.


Social Check DCs

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