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Advanced [show]


Morthos Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in black turtlenecks beneath a pastel coat with black slacks. He keeps his dark red hair in a flapper bob. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Bonds: Criminal record, Immigrant, Job, Religious. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Morthos Madness, Male Tiefling Wizard 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 2000 sp. Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Gold music box (2000 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoglik Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, black, dusty cloak. His hair is long and chestnut with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His gray unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Hoglik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Athletic, Philantrophist, Artistic. Flaws: Disease. Bonds: Family, Nature. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Hoglik Clare, Male Half-Orc Rogue 5
Medium (5'1") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 7 (-2)4 (-3)
Skills Performance +0, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Fargrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'1" and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his brown hair in a flapper bob. His eyes, though not visible through his cowl, are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he wants to meet his childhood hero

Flaws: Shy, Addict. Bonds: Slave, Adventurer, Rich. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Fargrim Goldfinder, Male Dwarf Barbarian 3
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +3

Possessions: 400 sp. 1 Healer’s kit.


Social Check DCs


Elegant Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tight fitting pastel shirt and pants. Her brown fur has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west her family was never financially stable. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Elegant took refuge in the large cave and found the beat up crossbow and armor she uses now. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Poor, Family. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Elegant Wind, Female Tabaxi Warrior 7
Medium (6'4") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)15 (+2) 12 (+1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 900 gp. Violet garnet (1500 gp).


Social Check DCs

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