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NPC Generator

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Advanced [show]


Zykroff Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a feathered hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a mountains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Zykroff Imbixtellrhyst, Female Dragonborn Cleric 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 9 (-1)15 (+2)
Skills Investigation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Banded agate (5 gp). Violet garnet (400 gp). Obsidian (5 gp). Zircon (40 gp). Violet garnet (400 gp). Carnelian (40 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delre Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears bulky grey painted plate armor. Her chestnut hair has been sun bleached extensively. She wears a mask on her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's looking for her big break; and she feels the way she acts is they only way to get by in the world

Ideals: Joker, Impeccable. Flaws: Insane. Bonds: Military, Adventurer. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Delre Rumnaheim, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gurdis Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her silver hair in a pixie cut. She has gleaming, smiling brown eyes.

Personality: Gurdis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: To settle down with her crush; and expand her business

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Job, Has a crush. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Gurdis Graybeard, Female Dwarf Barbarian 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 134 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 20 (+5)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 1000 gp. Red garnet (70 gp). Malachite (4 gp). Violet garnet (1200 gp). Banded agate (4 gp). Amber (70 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faral Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dark leathers with embroidery. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not believe in violence as a means to an end. She is a dedicated Laborer but believes her peers are too gung-ho.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her family was turned out during the war. She and her family wandered south to less war torn lands. She got away from her former life and has fallen to alcoholism.

Motivation: Her religion dominates her actions.

Ideals: Pacifist, Artistic. Flaws: Addict, Sensitive, PTSD. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Faral Conway, Female Half-Elf Rogue 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 20 pp. Deep blue spinel (1500 gp). Malachite (4 gp). Tiger eye turquoise (4 gp). 1 Masterwork Common Melee.


Social Check DCs

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