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NPC Generator

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Advanced [show]


Aerdeth Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). He wears a broad hat to cover his moderate length black hair. His gray eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Aerdeth lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many dire rats want him driven away; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Bonds: Job, Family, Adventurer, Enemies. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Aerdeth Cithreth, Male Elf Warrior 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 12 (+1)8 (-1)
Skills Arcana +5, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dynamic Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with small hat. His gray fur is drawn into a tight pony tail with a skull scrunchie. His blue eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Dynamic Shoe, Male Tabaxi Fighter 7
Medium (5'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 90000 cp. Fire opal pendant on a fine gold chain (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp).


Social Check DCs


Therai Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a green Stetson hat and green clothes. He keeps his blue hair in a flapper bob. His eyes, though not visible through his cowl, are white.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Therai studied abroad. Therai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Gifted. Bonds: Adventurer, Nature. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Therai Agility, Male Tiefling Aristocrat 2
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nora Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red tunic with black highlights, and long grey pants that bunch up around her shoes. Her hair is short and chestnut. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born into a rich family. Nora was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Armorer. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she is unsatisfied with her job

Ideals: Joker. Bonds: Adventurer, Rich, Immigrant, Job. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Nora Stoutman, Female Halfling Adept 2
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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