Borun Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the east. Borun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Spice Merchant.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.
Ideals: Athletic, Logical. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Amethyst (120 gp).
Andry Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. Her chestnut hair is well kept. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Andry never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and expand her business
Ideals: Impeccable. Bonds: Poor, Job, Religious, In love. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Valida Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is dressed in a clean grey cloak covering her clean studded leather. She keeps her golden hair in a pixie cut. This violet eyed westerner is not easily forgotten.
Personality: Her tongue was cut out and she uses sign language. She has a small toy that she constantly fidgets with.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Bather father left her crippled. During her travels, Valida and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Valida discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Valida fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has passion for adventuring and risk; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Disease, Addict. Bonds: Adventurer. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Morthos Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He has a moderate pudge and is not very fit. He sports a flattop hair cut. He has red eyes and a green hat with a blue feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Butcher, his mother struggled to pay the bills. A gifted student he started as a Butcher, but he got bored and became a Shipwright. He has never given up on his poetry dream.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Impeccable, Artistic. Bonds: Poor, Job, Criminal record. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 10 pp. Azurite (8 gp). Eye agate (8 gp).
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