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NPC Generator

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Advanced [show]


Adrie Aloro, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She dresses in blue turtlenecks beneath a brown coat with blue slacks. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. She has several tiny amethyst earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She can't help but pocket interesting objects she comes across

History: Sold as a small child to a slaver, Adrie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Spy and found it very stressful. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Justice. Bonds: Rich, Criminal record, Mentor, Job. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Adrie Aloro, Female Elf Fighter 10
Medium (4'8") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 18 (+4)12 (+1)
Skills Athletics +4, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Celestial, Terran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +8

Possessions: 1700 gp. Malachite (8 gp). White pearl (110 gp).


Social Check DCs


Nija Moral, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long red hair kept up in a rat tail. Her silver unseeing eyes seem to look past you.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of northern immigrants she idolized her mother. Through the years after Nija was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Nija's mother didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Disease, Antagonistic, Impulsive. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Nija Moral, Female Tiefling Bard 8
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Jade (40 gp). Moonstone (50 gp). Moss agate (14 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Huru Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female is well dressed, constantly wearing a white suit, black shirt, and tan tie. She is tall, broad shouldered and powerfully built. She has a long chestnut ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Huru is combative with any and all who dare try her patience in the slightest.

History: Huru was born in the north. At a young age she loved to build and create. Huru was born on a far northern desert where she grew up under the tutelage of her mother, an expert Herbalist. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Justice, Persistence. Flaws: Secretive. Bonds: Immigrant, Guardian. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Huru Anderton, Female Half-Orc Rogue 6
Medium (5'7") Half-Orc, Lawful Good (CR 6)
Armor Class 7
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)8 (-1) 15 (+2)5 (-3)
Skills Perception +5, Stealth +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 400 gp. Aquamarine (400 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he has a large blue mantle and cape that has been intricately interwoven into his black robe. His blonde hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves music and to teach people music more than just about anything. A true patriot, Orryn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Layabout, but he got bored and became a Beggar. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Insomniac. Bonds: Military, Rich, Job. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Orryn Sympony, Male Gnome Monk 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)6 (-2) 15 (+2)8 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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