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NPC Generator

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Advanced [show]


Dagnal Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She dresses like a well dressed Tanner does, and her gloved hand is found clutching a halberd. Her hair is long and white with streaks of red, and is pulled back with small grey clips. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, she has a hard time making friends. She would rather hide behind her crafts than deal with other people.

History: Dagnal was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has achieved small success as a Tanner.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Religious. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Dagnal Frostbeard, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Dee Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red wide-brimmed hat and red clothes, and sports empty pouches on her belt. She has wavy golden hair. Her fierce gray eyes like to dwell on things.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: The child of a Slave Trader, who enjoyed hunting, Dee was taken on many hunting expeditions. She has had some formal singing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to raise her children well; and a need for knowledge about a nearby landmark

Ideals: Artistic, Optimist. Bonds: In love, Nature, Adventurer, Family. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Dee Smoothhands, Female Halfling Druid 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 40 pp. 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Miles Ryley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is smooth and relatively long. His eyes are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. In his 12th year, his parents were killed by a gnolls raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Adventurer, Enemies, Criminal record. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Ryley, Male Human Wizard 10
Medium (6'2") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444332000

Possessions: 2000 gp. Hematite (10 gp). Alexandrite (1500 gp). Tiger eye turquoise (10 gp). Chalcedony (60 gp). Citrine (60 gp). Bloodstone (60 gp). Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His white hair is thinning but still full. He has a dull look in his green eyes.

Personality: Calm and collected, he is a well trained Bricklayer. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. He worked as a nervous Bricklayer and found it very stressful. He now mingles about in high society.

Motivation: A deep hatred of brigands; and revenge

Bonds: Job, Slave, Nature, Rich, Enemies. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Alston Folkor, Male Gnome Fighter 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 18 (+4)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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