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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her golden hair is cut short with large spiked bangs in the front. Her blue eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Halflings. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trym lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She has a crush on the local Glassblower; and regain custody of her daughter

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Greenleaf, Female Halfling Expert 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gale Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right leg appears badly burned and disfigured. His black fur is braided into rings. His yellow eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Marshal, Gale learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and to clean up the streets

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Nature, Guardian. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gale Shoe, Male Tabaxi Paladin 10
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points 93 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Performance +4, Survival +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 900 gp. Blue sapphire (1300 gp). Hematite (12 gp). Sard (80 gp). Hematite (12 gp).


Social Check DCs


Riswynn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the north to a Priest, Riswynn learned a great deal about her father's area of expertise. A gifted student she started as a Architect, but she got bored and became a Priest. She has never given up on her music dream.

Motivation: Wants her loneliness to end; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Sensitive. Bonds: Job, Has a crush. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Riswynn Daerdahk, Female Dwarf Rogue 10
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4

Possessions: 2400 gp. Large well-done wool tapestry (100 gp). Cloth of gold vestments (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. With a patchy auburn beard and wild auburn hair. His eyes are hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. A few years later when the north was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and an old rival family wants him found

Flaws: Antagonistic, Addict. Bonds: Military, Immigrant, Family. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Adelard Harlow, Male Human Monk 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Arcana +6, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs

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