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NPC Generator

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Advanced [show]


Elama Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in earthy colors with a yellow and pastel handkerchief worn on her left side. Her blonde hair is styled in orderly dreadlocks. Her fierce green eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Elama has worked very hard to control her curse. She now owns her own business.

Motivation: She feels that her past leaves her morally obligated to help; and balancing her hectic life and new shepherd responsibilities is difficult

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Elama Caerdonel, Female Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 10 (+0)7 (-2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Myria Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is typically in her Stableman uniform. She has moderate length chestnut hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, she is a well trained Stableman. Animals are drawn to her, and she is able to talk to them.

History: She was born in the east, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg

Ideals: Gifted. Bonds: Job, Immigrant, Family, Slave. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Myria Swiftwhistle, Female Halfling Warlock 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)18 (+4) 14 (+2)16 (+3)
Skills Athletics +4, History +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Abyssal, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: 400 gp. Brown-green garnet (150 gp). Peridot (30 gp).


Social Check DCs


Erias Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Religious, Mentor. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Erias Fallack, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 300 gp. Coral (40 gp). Iolite (60 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Erias Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Erias was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Erias's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Erias and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Terse, Antagonistic. Bonds: Military, Religious. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Erias Loderr, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 40 gp.


Social Check DCs

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