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NPC Generator

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Advanced [show]


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. He has wavy gray fur. His hazel eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and money/treasure

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Has a crush, Rich. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Art Shore, Male Tabaxi Commoner 7
Medium (5'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shedinn Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a robe, a symbol of his god around his neck, and a whip on his belt. His right leg appears badly burned and disfigured. He keeps his black crest in a pixie cut. His red eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Shedinn Hashphronyxadyn, Male Dragonborn Bard 5
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 11
Languages Common, Terran, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mugrunden Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with white pants. He carries with him a set of maces on his belt, each one with a ruby on the hilt. His long green crest is drawn into a two foot long braid. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Crown-heir in town.

History: He was raised in a desert tribe. Mugrunden abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Job, Nature, Adventurer, Family. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Mugrunden Baharoosh, Male Dragonborn Commoner 5
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Athletics +7, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Helja Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman typically wears brown cloth garments or leather armor. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has dyed her greying black hair a little too much giving a sharp black color. She has gleaming, smiling hazel eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a mountains tribe. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Flaws: Depressed. Bonds: Rich, Religious, Nature, Enemies. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Helja Loderr, Female Dwarf Druid 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)3 (-4) 12 (+1)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Jet (110 gp). Tourmaline (110 gp).


Social Check DCs

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