Ralf Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long blonde hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently the stress of being a Sailor has made it difficult for him to sleep.
Motivation: Further expansion of business.
Flaws: Insane, Insomniac. Bonds: Rich, Job, Religious. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Star rose quartz (60 gp). Alexandrite (1200 gp). 1 Minor magic item.
Ortegar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear white pants and tee shirts. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic. Flaws: Shy, Insane. Bonds: Criminal record, Mentor. Occupation: Barrister
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 42 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Druidic, Ignan, Terran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
Possessions: 2000 gp. Chalcedony (30 gp). Chrysoberyl (160 gp). Iolite (30 gp). Blue quartz (8 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sindri Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered green stockings. He carries a battered hand crossbow and tarnished sickle as well. His chestnut hair is slicked back into a classic pompadour. His fierce hazel eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the west, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Fighting, Passionate. Bonds: Nature, Immigrant, Adventurer. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp. Red-brown spinel (90 gp). 1 Half-Plate. 1 Half-Plate.
Merla Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean white cloak covering her clean studded leather. Her white hair is cut jaggedly and amateurishly. Her eyes are brown and she is always smoking a pipe.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was a soldier and died while she was still young. Merla was left her father's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She wants nothing more than to rejoin the army; and many gnolls want her driven away
Ideals: Athletic, Disciplined. Bonds: Enemies, Rich, Military. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp.
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