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Advanced [show]


Barbena Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. With bright red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a Courier first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Barbena grew up listening to her mother's many stories. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and to be a miller again

Ideals: Logical. Flaws: Lazy. Bonds: Job, Adventurer, Immigrant. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Barbena Aranore, Female Dwarf Ranger 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp. Jade (120 gp). 1 Superior lock.


Social Check DCs


Mindartis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Junk Dealer uniform. He keeps his red hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered writing. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Persistence, Artistic. Bonds: Job, Poor. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Mindartis Mystralath, Male Elf Wizard 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 7 (-2)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Kyle Eastoft, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He has red hair. His fierce green eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, In love. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Kyle Eastoft, Male Human Ranger 11
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)18 (+4) 12 (+1)10 (+0)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Draconic, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2300 gp. Chrysoberyl (140 gp). Onyx (80 gp). Rose (80 gp). Jet (140 gp). Tourmaline (140 gp). Chrysoprase (80 gp). Bloodstone (80 gp). Golden yellow topaz (1100 gp). Lapis lazuli (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Gresham, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fierce hazel eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his youth he was a Tanner, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, PTSD. Bonds: Enemies. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Hunter Gresham, Male Human Aristocrat 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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