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NPC Generator

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Advanced [show]


Markosian Flight, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'5", this woman wears a green tunic with black highlights, and long white pants that bunch up around her shoes. She has wavy brown hair. Her silver unseeing eyes seem to look past you.

Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. She is obsessed with her god.

History: She was born several months after her mother was called into army service. Cursed with vampirism at a very young age, Markosian has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Disease. Bonds: Job, Religious, Military, Immigrant. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Markosian Flight, Female Tiefling Rogue 3
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Naeris Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet coat over a tan low-cut shirt, and a small hat upon his head. He has a small bristly mustache and wavy chestnut hair. His fierce hazel eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Naeris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by orcs. Naeris was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Ideals: Disciplined, Artistic. Bonds: Enemies, Adventurer, Guardian. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Naeris Brinker, Male Half-Elf Druid 2
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 290 gp. Violet garnet (600 gp).


Social Check DCs


Sun Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a brown and grey robe with the hood down. His long yellow fur is drawn into a two foot long braid. His blue eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Sun grew up listening to his father's many stories. He worked as a nervous Seamstress and found it very stressful. After a long history of fighting, Sun and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush

Flaws: Antagonistic, Shy. Bonds: Adventurer, Job, Has a crush. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Sun Shoe, Male Tabaxi Warlock 10
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)11 (+0) 7 (-2)16 (+3)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 1600 gp. Silver chalice with lapis lazuli gems (60 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with dancing.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: To end his boredom; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Hedonist, Mundane. Bonds: Poor, Criminal record. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Godfrey Gyula, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 18000 cp. Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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