Sumnes Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman typically wears yellow cloth garments or leather armor. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes peer out from beneath her wide-brimmed yellow hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of southern immigrants she idolized her father. Her father was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she doesn't get along with people that don't share her tastes
Ideals: Joker, Impeccable. Flaws: Greedy. Bonds: Rich, Immigrant. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 7 (-2) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 10000 cp.
Gorga Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a robe, a symbol of luck around her neck, and a shortspear on her belt and is in decent physical shape. Her brown hair is braided into rings. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 5 (-3) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Vistra Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her golden hair in a flapper bob. She has gleaming, smiling amber eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents enrolled her in a Monk school at a young age so that she could practice her martial talents. She's since become an addict/alcoholic.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Religious. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 800 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Brass mug with jade inlays (100 gp).
Eridred Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this woman wears a grey armored body suit, with a simple blue line shooting up and back down. Her golden hair is still thick. Her eyes, though not visible through her cowl, are blue.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Jeweler, Eridred learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Jeweler for the past few years.
Motivation: She's looking for her big break; and she is unsatisfied with her job
Ideals: Extrovert. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


