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Advanced [show]


Fonkin Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to clean up the streets

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Addict. Bonds: Guardian. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fonkin Fabblestabble, Male Gnome Aristocrat 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)15 (+2) 4 (-3)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 7
Languages Common, Gnome, Terran, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Az-Rans Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He typically wears white cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: Az-Rans was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety.

Flaws: Antagonistic, Fearful. Bonds: Slave, Poor, Adventurer. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Az-Rans Soames, Male Half-Orc Ranger 15
Medium (5'3") Half-Orc, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +6, Religion +7
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnome
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 3000 gp. Amethyst (150 gp). Golden pearl (150 gp). Golden yellow topaz (300 gp). Red-brown spinel (150 gp). Lapis lazuli (13 gp). Azurite (13 gp). Golden pearl (150 gp). Aquamarine (300 gp). Jade (150 gp). Amber (150 gp). Brown-green garnet (150 gp). Emerald (500 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). Lapis lazuli (13 gp). Sardonyx (70 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his rapier. His white fur is knotted and matted. His hazel unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Serpent has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Criminal record. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Serpent Mist, Male Tabaxi Cleric 12
Medium (5'4") Tabaxi, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 88 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Medicine +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 3000 gp.


Social Check DCs


Jane Gracey, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She wears dark leathers with embroidery. Her auburn hair, when down, is lengthy. This green eyed southerner is not easily forgotten.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Architect arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Architect and found it very stressful. She struck the Architect job and began her own company from there.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and further expansion of business

Flaws: Terse. Bonds: Religious, Rich, Job, Enemies. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Jane Gracey, Female Human Ranger 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Deep blue spinel (200 gp). Black star sapphire (1500 gp).


Social Check DCs

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