Uadjit Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her scarlet crest is lengthy and is close to two feet long. She has a tattooed face.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is a great chef.
History: Born in a small village she learned the ways of the warrior from her mother. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has recently gotten a pet goose that steals things from people.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Gifted, Fighting. Flaws: Racist, Fearful. Bonds: Criminal record. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 38 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp. Eye agate (5 gp). Moonstone (20 gp).
Therlin Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. Her auburn hair is cut short with large spiked bangs in the front. Her fierce amber eyes like to dwell on things.
Personality: She is happy with her job as a Banker. She turns her eye from what people do, preferring to live and let live. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in a small village she learned the ways of the warrior from her mother. She helped her mother out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Therlin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: A deep hatred of dire rats.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Enemies. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 51 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.
Ahlyssa Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears baggy yellow pantaloons and a green scarf. She has wavy brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She speaks before she thinks and is too direct. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Ahlyssa lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Healer and was forced into it by her family; and she wants nothing more than to rejoin the army
Flaws: Impulsive. Bonds: Family, Job, Military. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Bucklal Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He wears his hair in dreadlocks. He has gleaming, smiling green eyes.
Personality: He dislikes all the random violence that takes place in the west. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Bucklal hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barrister for hire.
Motivation: He would like to get married and retire; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Hedonist. Bonds: Enemies, Job, Has a crush. Occupation: Barrister
Voice: Russian accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 62 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 4d10-3, Ranged +5 / 4d10+0, Grapple +0
Possessions: Smoky quartz (70 gp). Jet (80 gp). Eye agate (16 gp). Rose (70 gp). Citrine (70 gp). Deep blue spinel (600 gp). Moonstone (70 gp). Malachite (16 gp). Amethyst (80 gp). Aquamarine (600 gp). Sard (70 gp). Chrysoprase (70 gp). Freshwater pearl (16 gp). Jet (80 gp). Banded agate (16 gp). Deep blue spinel (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


