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Advanced [show]


Ovina Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She is muscular with a powerful set of arms. Her red hair is lengthy and is close to two feet long. She has blue eyes and a grey hat with a white feather.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born blind and as such lacked many opportunities for work. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: Meet up once more with her childhood friend; and several ex partners dislike her way of doing things and want revenge

Flaws: Impulsive, Disease. Bonds: Adventurer, Nature, Enemies. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Ovina Loderr, Female Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)17 (+3) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her lavender fur to look like a famous performer. Her amber eyes lackadaisically let the world flow into them.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses divination through singing.

History: Born to a pair of adventurers, Seven grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Athletic, Joker, Gifted. Bonds: Adventurer, Military. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Seven In the Wind, Female Tabaxi Monk 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 28 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 4 (-3)10 (+0) 14 (+2)17 (+3)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp. Fire opal pendant on a fine gold chain (1800 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'0" and wears a white collared shirt and pastel pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His black hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a plains tribe. A gifted student he started as a Stableman, but he got bored and became a Masseuse. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist. Flaws: Hedonist. Bonds: Criminal record, Nature, Job. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Borun Strongbones, Male Halfling Bard 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ghaliver Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on men, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Ghaliver has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ghaliver was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Enemies. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Ghaliver Kettlewhistle, Male Halfling Cleric 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs

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