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NPC Generator

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Advanced [show]


Az-Adar Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Dilettante does. He sports a long red beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Az-Adar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Dilettante. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Disease, Antagonistic, Insane. Bonds: Job, Poor. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Az-Adar Thornton, Male Half-Orc Commoner 4
Medium (5'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)9 (-1) 9 (-1)6 (-2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (500 gp). 1 Antitoxin.


Social Check DCs


Trail In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He wears his lavender fur up. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich northern family. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Slave, Rich, Has a crush. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Trail In the Morning, Male Tabaxi Rogue 6
Medium (6'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 17 (+3)8 (-1)
Skills Investigation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Malachite (9 gp). Zircon (40 gp). Jade (40 gp). Azurite (9 gp). 3 Alchemist’s fire. 3 Holy water. 3 Holy water.


Social Check DCs


Stannor Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white top hat and white clothes. His silver hair and beard is wavy and long. His fierce violet eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent father; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Stannor Bigheart, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1600 sp.


Social Check DCs


Ahrim Bright, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'2", this man is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. His chestnut hair is thinning but still full. He has white eyes and a black hat with a violet feather.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 6 years old his parents immigrated from the south. A gifted student he started as a Bricklayer, but he got bored and became a Sculptor. He has achieved small success as a Sculptor.

Motivation: He is unsatisfied with his job; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Rich, Has a crush, Family, Immigrant, Job. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Ahrim Bright, Male Tiefling Paladin 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 18 (+4)11 (+0)
Skills Intimidation +3, Medicine +7
Senses Passive Perception 14
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 400 gp. Carnelian (50 gp). Deep blue spinel (300 gp). Jade (150 gp).


Social Check DCs

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