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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thomas Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. He wears his auburn hair up. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: He got into the Assassin business at a young age. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He has achieved small success as a Assassin.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Job. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Thomas Gentry, Male Human Paladin 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 280 pp. Banded agate (14 gp). Carnelian (50 gp). Black opal (1500 gp). Violet garnet (1400 gp). Silver pearl (110 gp).


Social Check DCs


Damien Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and pastel robe with the hood down. His golden hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: When he was but 3 years old his parents immigrated from the north. He worked as a nervous Mercenary and found it very stressful. He has achieved small success as a Mercenary.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Professionalism. Bonds: Immigrant, Job, Rich. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Damien Tallfellow, Male Halfling Commoner 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Athletics +4
Senses Passive Perception 9
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Harbek Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean grey cloak covering his clean studded leather. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he has passion for adventuring and risk

Flaws: Impulsive, Fearful. Bonds: Rich, Adventurer, Job. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Harbek Thrahak, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 17 (+3)8 (-1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 60 pp. 1 Magnifying glass.


Social Check DCs


Sapply Beren, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He has hazel eyes.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: Sapply was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Sapply Beren, Male Gnome Rogue 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)6 (-2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 6000 cp.


Social Check DCs

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