Dariff Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman tends to wear a brown poncho over her likewise colored trousers and shirt. Her clothes are grease stained in places. Her long red hair reaches down to her waist. Her gray unseeing eyes seem to look past you.
Personality: Cocky and sure of herself, she believes she is the best Mayor born in the past three hundred years. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Mayor business at a young age. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She inherited the family business which she has now maintained for 4 years.
Motivation: Wants to open a new tavern; and to be a doctor again
Flaws: Disease. Bonds: Poor, Immigrant, Job, In love. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 90 gp. Golden pearl (130 gp).
Pelt Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and muscular, this southern woman wears skinny pants and wears a pastel and black robe with the hood down. She has done her best to style her yellow fur to look like a famous performer. Her copper eyes peer out from beneath her Stetson pastel hat.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a wizard, Pelt was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To clean up the streets; and she is greedy
Ideals: Athletic. Bonds: Guardian, Rich, Mentor, Enemies. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
Possessions: 600 sp.
Adelard Shirley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in brown turtlenecks beneath a grey coat with black slacks. His brown hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the north, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and a deep hatred of brigands
Flaws: Insomniac. Bonds: Has a crush, Adventurer, Immigrant, Enemies. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 8 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Carved bone or ivory statuette (70 gp). Gold dragon comb with red garnet eye (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.
Gargax Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His crest is cut close to his head. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gargax abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break
Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 11)
Armor Class 11
Hit Points 77 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
Possessions: 800 gp. Rich purple corundum (1300 gp). Deep blue spinel (1100 gp). Star rose quartz (70 gp). Moss agate (13 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

