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Valafar Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He is muscular with a powerful set of arms. He has dyed his greying silver hair a little too much giving a sharp silver color. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Addict. Bonds: Rich, Criminal record, Immigrant, Mentor. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Valafar Poetry, Male Tiefling Paladin 9
Medium (5'6") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 26 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1600 gp. Black opal (600 gp). Violet garnet (400 gp). Fire opal (600 gp).


Social Check DCs


Zepar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His purple hair is kept up in a ponytail inside a wide-brimmed hat. He has silver eyes.

Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: He got into the Painter business at a young age. Zepar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zepar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Flaws: Addict, Depressed. Bonds: Rich, Job, Criminal record. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Zepar Grief, Male Tiefling Ranger 3
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs


Arnold Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered pickaxe and tarnished sai as well. His hair is red and curly. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Meet up once more with his childhood friend; and he's in love

Ideals: Fighting. Flaws: Hedonist. Bonds: Has a crush, Nature, Adventurer. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Arnold Ethanasath, Male Half-Elf Sorcerer 4
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp.


Social Check DCs


Maiathah Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern woman wears a worn and beaten armor. Her auburn hair is heavily combed to the left. Her face is covered beneath a completely black helmet.

Personality: Maiathah wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... Flattery will make her almost putty in your hands.

History: When she was but 5 years old her parents immigrated from the north. Her first spouse was a Merchant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family.

Ideals: Athletic, Disciplined. Flaws: Selfish. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Maiathah Xistsrith, Female Half-Elf Barbarian 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp. Bloodstone (30 gp). Tourmaline (60 gp).


Social Check DCs

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