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NPC Generator

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Advanced [show]


Anne Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long white hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Anne was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Bowyer and occasionally as a mercenary.

Motivation: To reunite with her old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Sensitive. Bonds: Family, Job, Adventurer. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Anne Shadowquick, Female Halfling Monk 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Ronk Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a white and black robe with the hood down. He wears his silver hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Ronk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ronk is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He became a Ploughman soon after.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Impeccable, Justice. Bonds: Religious, Job, Rich. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Ronk Gentry, Male Half-Orc Fighter 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. Brown-green garnet (160 gp). Alexandrite (200 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Oblar will drive conversation. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oblar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Extrovert, Artistic, Gifted. Bonds: Nature. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Oblar Goldfound, Male Halfling Fighter 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 25 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cloud Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears brown leather gloves, a brown jacket, and tight pants. She has moderate length white fur. She has amber eyes and a brown hat with a red feather.

Personality: She is fixated on the number 9. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a habit of throwing herself into exceedingly dangerous situations.

History: Gifted from a young age, Cloud studied abroad. After coming to the age of reason, Cloud took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Expand her business; and she's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Impulsive, Antagonistic. Bonds: Job. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Cloud Buttons, Female Tabaxi Monk 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)14 (+2) 12 (+1)19 (+4)
Skills Athletics +5, Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +6

Possessions: 160 gp.


Social Check DCs

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