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NPC Generator

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Advanced [show]


Pelt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His cinnamon fur is still thick. His eyes are green and catlike.

Personality: A skeptical and narcissistic man, Pelt's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Pelt lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Bonds: Adventurer, Family. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Pelt Fang, Male Tabaxi Cleric 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rangrim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of longswords on his belt, each one with a amber on the hilt. He has a small bristly mustache and wavy white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Farmer, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Flaws: Insane, PTSD. Bonds: Job, Poor. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Rangrim Bofdann, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +5, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 210 gp.


Social Check DCs


Seven Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She carries with her a set of morningstars on her belt, each one with a ruby on the hilt. She wears a small hat to hide her balding. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is an amazing painter.

History: She was born the only child of a wealthy merchant. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and to protect her home

Ideals: Fighting, Gifted, Entrepeneur. Flaws: PTSD. Bonds: Guardian. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Seven Of Claws, Female Tabaxi Paladin 4
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 41000 sp. Fire opal (1000 gp). Iolite (20 gp). 3 Thunderstones. 3 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Prosperine Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. She keeps her chestnut hair in a flapper bob. She wears a mask on her face.

Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Prosperine took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic, Joker, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Prosperine Lithe, Female Tiefling Warlock 6
Medium (5'11") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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