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NPC Generator

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Advanced [show]


Zykroff Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in green turtlenecks beneath a red coat with blue slacks. She wears a broad hat to cover her moderate length brass crest. She wears a mask on her face.

Personality: Zykroff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born several months after her father was called into army service. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Impeccable. Flaws: Secretive, Racist. Bonds: Immigrant, Military. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Zykroff Shestendeliath, Female Dragonborn Monk 13
Medium (6'6") Dragonborn, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 66 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)8 (-1) 17 (+3)18 (+4)
Skills Acrobatics +8, Athletics +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +7

Possessions: 500 pp. Old masterpiece painting (900 gp). Gold dragon comb with red garnet eye (1200 gp). Embroidered and bejeweled glove (2000 gp). Black velvet mask with numerous citrines (180 gp). Carved bone or ivory statuette (30 gp). Fire opal pendant on a fine gold chain (900 gp). Gold and topaz bottle stopper cork (1200 gp). Solid gold idol (500 gp). Gold music box (2000 gp). Silver comb with moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Findex Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She sports black clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. She has moderate length gold crest. She wears large thick round spectacles.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Slave, Religious, Immigrant, Rich. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Findex Tiammanthyllish, Female Dragonborn Paladin 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Hadwisa Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, violet cloak. She wears her white hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. The war was a terrible time for her, and Hadwisa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Hadwisa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Rich, Nature, Adventurer. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Hadwisa Adler, Female Half-Elf Cleric 7
Medium (5'3") Half-Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Athletics +3, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 3000 sp. Chalcedony (30 gp). Alexandrite (500 gp).


Social Check DCs


Nalral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a falchion. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a slaver, Nalral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Fisher, but he got bored and became a Architect. He struck the Architect job and began his own company from there.

Motivation: To be a Fisher again; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Secretive. Bonds: Rich, Mentor, Job, Enemies. Occupation: Architect

Voice: German accent

Attributes [hide]

Nalral Helcral, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 pp.


Social Check DCs

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