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NPC Generator

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Advanced [show]


Giselle Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many brown ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has moderate length golden hair. Her eyes are a pleasant hazel.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Giselle is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a criminal king-pin and mafia family Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now mingles about in high society.

Motivation: A deep hatred of gnolls; and obtaining odd cultural half-elven artifacts is her passion

Bonds: Adventurer, Criminal record, Family, Rich, Enemies. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Giselle Simmons, Female Half-Elf Warrior 14
Medium (5'1") Half-Elf, True Neutral (CR 14)
Armor Class 10
Hit Points 107 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills History +8, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Draconic, Auran, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 1000 gp. Moonstone (50 gp). Chrysoberyl (50 gp). Emerald (1100 gp). Lapis lazuli (14 gp). Deep blue spinel (1100 gp). Bloodstone (50 gp). Golden yellow topaz (1100 gp). Carnelian (50 gp). Hematite (14 gp). Chalcedony (50 gp). 1 Medium magic item.


Social Check DCs


Trym High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear red tank tops with black skirt. She wears her golden hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a ruthless business woman, a trait she acquired from her father.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Roofer arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Roofer job now, and dutifully fulfills any obligations she has.

Motivation: She loathes her own lifestyle; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Rich, Job. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym High-hill, Female Halfling Bard 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)13 (+1) 6 (-2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 3000 cp.


Social Check DCs


Darrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tailor does. He carries a battered hand crossbow and tarnished scimitar as well. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Darrak is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has drifted from career to career and currently works as a Tailor.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Cynical. Bonds: Job, Military. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Darrak Battlehammer, Male Dwarf Warrior 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 123 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 8 (-1)9 (-1)
Skills History +7, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Infernal, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Red-brown spinel (130 gp). Chrysoprase (30 gp). Violet garnet (1500 gp). Amethyst (130 gp).


Social Check DCs


Aldous Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in whip use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane. Bonds: Enemies, In love. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Aldous Fawcett, Male Human Sorcerer 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 61 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 340 pp. White pearl (110 gp).


Social Check DCs

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