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NPC Generator

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Lvl.
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Advanced [show]


Darrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is lengthy and is close to two feet long. He has several tiny sapphire earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Spice Merchant in town.

History: Darrak hails from a village terrorized by gnolls. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He struck the Spice Merchant job and began his own company from there.

Motivation: A deep hatred of gnolls.

Flaws: Antagonistic. Bonds: Rich, Job, Enemies, Slave. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Darrak Bloodkith, Male Dwarf Warlock 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 20 (+5)15 (+2) 8 (-1)12 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Just what you see.


Social Check DCs


Erias Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. He wears a Stetson hat to cover his moderate length chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and regain custody of his daughter

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Erias Silveraxe, Male Dwarf Wizard 10
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 62 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)16 (+3) 14 (+2)10 (+0)
Skills Insight +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Orc, Aquan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 600 gp.


Social Check DCs


Chad Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with music.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Chad Graham, Male Human Warlock 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 14 (+2)5 (-3)
Skills Performance -1, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 600 sp.


Social Check DCs


Gerald Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his axe ready. His tied-back hair is brown. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Tailor, his mother struggled to pay the bills. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: To protect his home; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Poor, Job, Adventurer, Guardian. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Gerald Roscoe, Male Human Monk 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp.


Social Check DCs

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