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NPC Generator

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Advanced [show]


Bertram Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. He has wavy black hair. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Secretive, Mundane, Depressed. Bonds: Military. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Bertram Ofandrus, Male Half-Elf Bard 1
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 15 (+2)9 (-1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Giant, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 1000 cp. Red-brown spinel (160 gp).


Social Check DCs


Gilbert Law, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. During his travels, Gilbert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gilbert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gilbert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Regain custody of his daughter; and he has passion for adventuring and risk

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Gilbert Law, Male Human Aristocrat 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Zircon (70 gp).


Social Check DCs


Eida Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a slight overbite and is overall scrawny. Her brown hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Flaws: Antagonistic. Bonds: Mentor, In love, Family. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Eida Underfoot, Female Halfling Warrior 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Undercommon, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4

Possessions: 200 gp. White opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyntle Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of strength around her neck, and a warhammer on her belt. She wears her hair in dreadlocks. She has a dull look in her amber eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the east. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Pyntle was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Bonds: Enemies, Immigrant, Rich. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Pyntle Munggen, Female Gnome Wizard 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 6000 cp. Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs

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