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NPC Generator

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Advanced [show]


Damaia Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is braided into rings. Her red eyes are slightly larger than normal.

Personality: She likes to make people angry or surprised. She also has developed a complete distrust of the Fortune-teller profession.

History: Born in the west to a Butcher, Damaia learned a great deal about her mother's area of expertise. A few years later when the south was not economically sound they moved to her current location. She hasn't been sleeping well lately.

Motivation: She'd like to take her coworkers down a peg; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Damaia Carrion, Female Tiefling Druid 8
Medium (4'10") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 800 gp.


Social Check DCs


Pikar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of death around his neck, and a dagger on his belt. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich western family. Through the years after Pikar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Pikar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Pikar Strongbones, Male Halfling Paladin 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 9 (-1)6 (-2)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Shump Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Masseuse, who enjoyed hunting, Shump was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with his crush; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Nature, Has a crush. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Shump Hale, Male Half-Orc Fighter 17
Medium (5'5") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 151 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 3 (-4)15 (+2)
Skills Insight +2, Investigation +9
Senses Passive Perception 6
Languages Common, Orc, Dwarven, Aquan, Giant
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0

Possessions: 5000 gp. Brass mug with jade inlays (500 gp). A small bag of saffron. (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled gold crown (2000 gp). A silver and pearl hairclip (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Sapphire pendant on gold chain (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold music box (2000 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (900 gp). Silver ewer (10 gp). Jeweled gold crown (2000 gp). A small bag of saffron. (10 gp). Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (30 gp). Old masterpiece painting (900 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Ermina Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'0" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy red hair. She has gleaming, smiling green eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ermina is combative with any and all who dare try her patience in the slightest.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and to settle down with her crush

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Rich, Has a crush. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Ermina Accord, Female Half-Elf Fighter 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 15 (+2)7 (-2)
Skills Deception +0, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs

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