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NPC Generator

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Advanced [show]


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Human conditions. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist. Flaws: Racist. Bonds: Criminal record. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Lance Sharps, Male Human Rogue 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Chenna Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is still thick. She wears large thick round spectacles.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not believe in violence as a means to an end. She is a dedicated Farmer but believes her peers are too gung-ho.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Carpenter mother left her crippled. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's in love.

Ideals: Joker, Pacifist. Flaws: Disease, Secretive. Bonds: Poor. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Chenna Shadowquick, Female Halfling Cleric 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)14 (+2) 10 (+0)8 (-1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. Smoky quartz (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trail Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich western family. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and to be a doctor again

Ideals: Logical. Bonds: Rich, Job, Adventurer, Immigrant. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trail Wind, Male Tabaxi Aristocrat 5
Medium (5'9") Tabaxi, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 500 gp. Emerald (800 gp).


Social Check DCs


Adrik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Adventurer. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Adrik Glanhig, Male Dwarf Warrior 10
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 74 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. Blue quartz (14 gp). Fire opal (1400 gp). Blue star sapphire (1400 gp). Coral (130 gp). Tiger eye turquoise (14 gp). Red-brown spinel (130 gp). Alexandrite (300 gp).


Social Check DCs

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