Tomph Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in black turtlenecks beneath a white coat with brown slacks. Her long red hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Butcher.
Motivation: Wishes to resurrect an old love; and expand her business
Ideals: Persistence, Optimist. Flaws: Mundane. Bonds: In love, Job. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp. 1 Masterwork Common Melee.
Five Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. He has wavy orange fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away; and revenge
Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Religious, Enemies. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 170 pp. Freshwater pearl (11 gp). Jasper (60 gp). Jet (150 gp). Hematite (11 gp). Banded agate (11 gp). Iolite (60 gp). Sardonyx (60 gp). Onyx (60 gp).
Trail Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has a slight overbite and is overall scrawny. Her gray fur has been sun bleached extensively. This yellow eyed northerner is not easily forgotten.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Animals are drawn to her, and she is able to talk to them.
History: She was born to loving parents in a slum to the north. Brilliant and gifted she never wanted to apply herself. She's since become an addict/alcoholic.
Motivation: An old rival family wants her found; and to unite with her sister
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Poor, Family. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 26 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 5 (-3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1400 gp. Star ruby (700 gp). Jasper (40 gp). Golden yellow topaz (1200 gp). Fiery yellow corundum (700 gp).
Roywyn Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born the only child of a wealthy merchant. Roywyn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother
Ideals: Entrepeneur. Bonds: Enemies, Job, Adventurer, Family. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp. Carnelian (80 gp). Citrine (80 gp). Jasper (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

