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NPC Generator

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Advanced [show]


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying red fur a little too much giving a sharp red color. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Lone lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Bonds: Adventurer, Job, Has a crush, Family. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Lone Plume, Male Tabaxi Wizard 5
Medium (6'9") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)19 (+4)
Skills Investigation +5, Performance +7
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 10000 cp. Tiger eye turquoise (5 gp). Rhodochrosite (5 gp). Chalcedony (40 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs


Jezebeth Knack, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is purple and curly. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not trust anyone and sleeps with one eye open.

History: Born in a small village she learned the ways of the warrior from her father. Cursed with vampirism at a very young age, Jezebeth has worked very hard to control her curse. After a long history of fighting, Jezebeth and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Insomniac, Disease. Bonds: Rich. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Jezebeth Knack, Female Tiefling Aristocrat 8
Medium (4'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)8 (-1) 10 (+0)15 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Jet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a grey vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her hair is brown and curly. She has violet eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the south, but her parents moved at a very young age to the north. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To end her boredom; and balancing her hectic life and new junk dealer responsibilities is difficult

Flaws: Mundane. Bonds: Immigrant, Enemies, Has a crush, Job. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Gurdis Deepdelver, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Crampernap Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his whip ready. He sports a long white beard, and similarly colored long hair. His hazel eyes peer out from beneath his feathered tan hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a island tribe. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: A deep hatred of goblins.

Ideals: Fighting, Gifted, Joker, Artistic. Bonds: Nature. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Crampernap Waggletop, Male Gnome Bard 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 17 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Just what you see.


Social Check DCs

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