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NPC Generator

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Advanced [show]


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and wears an entirely grey suit with white socks and a vest with buckled shoes. His brown hair is lengthy. His eyes are a pleasant brown.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Shipwright soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Fighting, Entrepeneur. Bonds: Rich, Job, Religious. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Alberich Bloodkith, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 7 (-2)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 160 gp. Blue quartz (14 gp). White pearl (90 gp).


Social Check DCs


Mantus Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in black turtlenecks beneath a grey coat with red slacks. He sports a flattop hair cut. He has gold eyes and a black hat with a grey feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Mantus hails from a village terrorized by orcs. He worked as a nervous Adventurer and found it very stressful. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Disciplined. Bonds: Family, Enemies, Job, Military. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mantus Temerity, Male Tiefling Barbarian 6
Medium (5'11") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)8 (-1) 11 (+0)18 (+4)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grom Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His blonde hair is knotted and matted. He has blue eyes and a white hat with a green feather.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and money/treasure

Flaws: Shy, Hedonist. Bonds: Rich, Guardian, Job. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Grom Home, Male Half-Orc Druid 8
Medium (5'8") Half-Orc, Chaotic Good (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 7000 sp. Alexandrite (500 gp). Red garnet (90 gp). Black pearl (500 gp).


Social Check DCs


Oskar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His red hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Oskar grew up listening to his mother's many stories. He worked as a nervous Animal Trainer and found it very stressful. He has achieved small success as a Animal Trainer.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Flaws: Hedonist, Addict. Bonds: Adventurer, Job, Slave. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Oskar Ungart, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Athletics +1, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 sp.


Social Check DCs

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