Mella Nobles, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. Sporting a brown mohawk this woman's hair draws a lot of attention. She has a dull look in her brown eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a wizard, Mella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Mentor. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 280 gp.
Althaea Rothenel, Female Elf [Permalink]
Personal [hide]
Description: This woman wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on her belt. Her hair, while still mostly golden, has prominent grey streaks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised in a desert tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has set out to sabotage the competition.
Motivation: She has money and likes to spend it; and wants to open a new tavern
Flaws: Emotional, Forgetful. Bonds: Rich, Nature, Job. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Oriel Charlton, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her longbow. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Wizard school at a young age so that she could practice her divine talents. She's since become an addict/alcoholic.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Addict. Bonds: Rich. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Gold dragon comb with red garnet eye (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp).
Leucis Charity, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a green armored body suit, with a simple grey line shooting up and back down. His purple hair has been sun bleached extensively. He has gold eyes and a green hat with a grey feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Leucis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic. Bonds: Slave, Religious, Enemies. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 17)
Armor Class 13
Hit Points 109 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Elven
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 4 | 4 | 4 | 3 | 3 | 1 |
Possessions: 1300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver comb with moonstones (400 gp). Embroidered and bejeweled glove (2000 gp). A delicate brass dragon egg (70 gp). Sapphire pendant on gold chain (1800 gp). Sapphire pendant on gold chain (1800 gp). Black velvet mask with numerous citrines (30 gp). Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Gold and topaz bottle stopper cork (1300 gp). Black velvet mask with numerous citrines (30 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An abacus with copper, silver and gold markers (30 gp). Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (30 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

