Gaaki Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and is generally shirtless and showing off her tattooed chest. She has blonde hair. Her eyes are hazel and she is always smoking a pipe.
Personality: She is calm most of the time but flees social interaction. A true patriot, Gaaki would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She comes from a rich northern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and a deep hatred of goblins
Flaws: Shy. Bonds: Military, Rich, Job, Enemies. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 17 (+3) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Althaea Liadon, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses like a well dressed Map Maker does. Her hair is short and auburn. Her face is covered beneath a completely black helmet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She'd like to take her coworkers down a peg; and to be a herbalist again
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp.
Vanchu Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear white clothing when she does not wear armor. Her white hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are blue.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is afraid of women and trembles around them
History: She was born at the edge of vast forest. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality; and she is compelled to act according to her religious beliefs
Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Nature, Religious, Adventurer. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 6 (-2) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 800 sp. 1 Half-Plate.
Tiaathque Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a tan and red handkerchief worn on her left side. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. She has done her best to style her silver hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a ruthless business woman, a trait she acquired from her father.
History: Tiaathque was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Tiaathque never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Retire the richest woman in the west; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Impeccable, Entrepeneur. Flaws: Greedy. Bonds: Family, In love. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!

