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NPC Generator

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Advanced [show]


Ozyman Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His chestnut hair is smooth and relatively long. He has green eyes and a red hat with a white feather.

Personality: Calm and collected, he is a well trained Blacksmith. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Blacksmith business at a young age. A gifted student he started as a Brewer, but he got bored and became a Blacksmith. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Religious, Family. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Ozyman Wildcloak, Male Halfling Bard 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 1 Silver holy symbol.


Social Check DCs


Veit Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a grey armored body suit, with a simple blue line shooting up and back down. His whole body is exceptionally muscular. He sports a long silver beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Veit Strongheart, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Riswynn Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has wavy black hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is almost excessively polite to everyone, even when angry. She does not trust anyone and sleeps with one eye open.

History: She was born in the south, but her parents moved at a very young age to the west. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Shy, Insomniac, Racist. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Riswynn Ironfist, Female Dwarf Ranger 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)12 (+1) 14 (+2)4 (-3)
Skills Religion +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Eridred Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Impeccable. Flaws: Racist, Insane, Mundane. Bonds: Rich. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Eridred Lutgehr, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp. Rose (20 gp). Banded agate (5 gp). Iolite (20 gp).


Social Check DCs

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