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NPC Generator

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Advanced [show]


Quilla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She has a large tan mantle and cape that has been intricately interwoven into her red robe. She is portly but not overly obese. Her hair is short and red. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in the south, but her parents moved at a very young age to the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: An old rival family wants her found; and she is greedy

Ideals: Optimist. Bonds: Job, Immigrant, Rich, Family. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Quilla Daergel, Female Gnome Adept 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 27000 cp.


Social Check DCs


Flame Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is greying and her face has many wrinkles. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is an amazing painter.

History: The child of western immigrants she idolized her mother. She was an athlete and attended two major summer competitions. She never won. She was granted necromantic powers by her dying brother.

Motivation: Wants to work out more often; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur, Disciplined, Gifted, Athletic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Flame Of Spirit, Female Tabaxi Commoner 5
Medium (4'8") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. Banded agate (16 gp). Chalcedony (40 gp). Banded agate (16 gp). Silver pearl (80 gp).


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear pastel pants and tee shirts. Her black fur is drawn into a tight pony tail with a skull scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food she seems plenty friendly. She is a very good compulsive liar and kleptomaniac.

History: Gale was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gale took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.

Motivation: She has decided she is irredeemable.

Ideals: Philantrophist. Bonds: Criminal record, Family, Nature. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Gale Grass, Female Tabaxi Cleric 3
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2400 sp.


Social Check DCs


Arha Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman wears a white tunic with blue highlights, and long grey pants that bunch up around her shoes. Her clothes are grease stained in places. Her hair is short and golden. She has a dull look in her violet eyes.

Personality: She likes to make people angry or surprised. She uses divination through singing.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC; and she's in love

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant, Has a crush. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Arha Wentworth, Female Half-Orc Ranger 17
Medium (4'7") Half-Orc, Neutral Good (CR 17)
Armor Class 10
Hit Points 118 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Arcana +9, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Celestial, Infernal, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15022

Possessions: 700 pp. Gold dragon comb with red garnet eye (1200 gp). Silver comb with moonstones (400 gp). A roughly beaten golden orb (70 gp). Golden circlet with four aquamarines (4000 gp). Fire opal pendant on a fine gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Silver comb with moonstones (400 gp). Gold music box (1000 gp).


Social Check DCs

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