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NPC Generator

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Advanced [show]


Duvamil Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a worn and beaten armor. She has done her best to style her auburn hair to look like a famous performer. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is skeptical of what others tell her and is slow to trust.

History: Duvamil was born in the north. At a young age she loved to build and create. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: To unite with her brother; and a deep hatred of goblins

Ideals: Persistence. Flaws: Addict, Selfish, Shy. Bonds: Immigrant. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Duvamil Loofollue, Female Gnome Commoner 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 11 (+0)18 (+4)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 3 Antitoxin.


Social Check DCs


Takra Clifton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of magic around his neck, and a lance on his belt. He has a long red beard with little hanging trinkets. He has gray eyes and a white hat with a yellow feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. Takra abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Bonds: Religious, Nature, Adventurer. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Takra Clifton, Male Half-Orc Bard 17
Medium (6'7") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 74 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills History +7, Stealth +8
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 3000 gp. Freshwater pearl (15 gp). Tiger eye turquoise (15 gp). Amethyst (110 gp). Sardonyx (80 gp). Lapis lazuli (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gorgûm Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a white poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gorgûm was born in the north. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Find a way to reverse the transformation of his sister; and he wants to get laid

Ideals: Gifted, Persistence. Bonds: Has a crush, Rich, Family. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Gorgûm Cornish, Male Half-Orc Bard 11
Medium (5'7") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 6 (-2)11 (+0)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2400 gp.


Social Check DCs


Sarah Beitz, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is always cut to a buzz. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Sarah was raised in a hard working conservative environment. Sarah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarah decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has set out to sabotage the competition.

Motivation: A rival would like her out of the picture.

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Job, Criminal record. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Sarah Beitz, Female Human Expert 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Nature +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs

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