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NPC Generator

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Advanced [show]


Sekhmet Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is generally shirtless and showing off her tattooed chest. Beneath her clothing is a huge mess of scar tissue. Her silver hair is kept up in a ponytail inside a Stetson hat. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, she has a hard time making friends. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sekhmet took refuge in the ruined castle and found the beat up dagger and armor she uses now. She's since become an addict/alcoholic.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic, Secretive, Addict. Bonds: Slave, Nature, Family. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Sekhmet Amuse, Female Tiefling Druid 9
Medium (6'2") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)20 (+5)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. He keeps his yellow fur in a flapper bob. He has gleaming, smiling copper eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Gifted. Flaws: Shy, Antagonistic, Depressed. Bonds: Poor, Slave. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Skirt Shore, Male Tabaxi Wizard 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 10 (+0)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Rock crystal (70 gp). Deep blue spinel (1400 gp). Moss agate (10 gp). Rose (70 gp). Violet garnet (1400 gp). Citrine (70 gp). Star rose quartz (70 gp).


Social Check DCs


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. His auburn hair is thinning but still full. His eyes are a pleasant blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his singing dream.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Optimist, Artistic. Bonds: Criminal record. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Brandon, Male Human Fighter 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Curran Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Logical. Flaws: Disease. Bonds: Poor, Immigrant, Job, Family. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Curran Copperkettle, Male Halfling Barbarian 10
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 95 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)6 (-2) 13 (+1)17 (+3)
Skills History +2, Intimidation +7
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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