Odorr Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His blonde hair is cut short. He has brown eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He wants revenge against illithids.
Ideals: Joker. Bonds: Poor, Enemies, Immigrant. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 50 pp. Carved bone or ivory statuette (40 gp). Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Cloth of gold vestments (30 gp).
Eberk Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long black hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Athletic, Justice. Flaws: Addict. Bonds: Enemies, Rich. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 70 gp. 1 Half-Plate.
Anverth Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'4" northern man, he wears rags and sports a simple walking cane. He has wavy chestnut hair. His face is covered beneath a completely black helmet.
Personality: He is mildly Gnome supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Anverth was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Navigator for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence. Flaws: Racist. Bonds: Poor, Military, Job. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 60 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Aquamarine (600 gp). Sardonyx (60 gp). Emerald (400 gp). Aquamarine (600 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purson Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears bulky green painted plate armor. His clothes are grease stained in places. He keeps his blue hair in a flapper bob. He has a tattooed face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Purson was born on a far western island where he grew up under the tutelage of his father, an expert Mason. He left for the west, certain he would find work there.
Motivation: He seems to be bored by most things; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 12)
Armor Class 8
Hit Points 82 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 17 (+3) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 4000 gp. Jasper (20 gp). Malachite (16 gp). Tiger eye turquoise (16 gp). Black opal (1500 gp). Amber (120 gp). Jasper (20 gp). Jet (120 gp). Moss agate (16 gp). Tiger eye turquoise (16 gp). Chrysoberyl (120 gp). 1 Minor magic item.
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