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NPC Generator

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Advanced [show]


Quespa Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her gold crest is kept up in a ponytail inside a wide-brimmed hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Quespa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to open a new tavern.

Flaws: Insane. Bonds: Criminal record, Job, Poor, Mentor. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Quespa Delmirev, Female Dragonborn Warrior 6
Medium (6'3") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Golden yellow topaz (1600 gp). Eye agate (6 gp).


Social Check DCs


Frouse Nackle, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. He has blonde hair. His eyes are blue and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east to a Healer, Frouse learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Frouse took refuge in the ruined castle and found the beat up club and armor he uses now. Recently the stress of being a Healer has made it difficult for him to sleep.

Motivation: Expand his business.

Flaws: Insomniac. Bonds: Job, Slave, Nature. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Frouse Nackle, Male Gnome Expert 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 45 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Celestial
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 900 pp. 1 Medium magic item.


Social Check DCs


Cockaby Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His violet eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Pacifist. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Cockaby Daergel, Male Gnome Rogue 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Silver comb with moonstones (200 gp). Black velvet mask with numerous citrines (80 gp). 1 Silver holy symbol. 1 Superior lock. 1 Spyglass. 1 Masterwork Thieves’ tools.


Social Check DCs


Randal Read, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports brown clothing, slightly heavier than average wear. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Randal Read, Male Human Sorcerer 6
Medium (6'2") Human, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 300 gp. Hematite (11 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs

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