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NPC Generator

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Advanced [show]


Saphara Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" northern woman, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her hand crossbow. Her crest is short and black. Her eyes are likewise red.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.

History: Born in the north her family was never financially stable. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to prove her worth to the world

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Saphara Hshhsstoroth, Female Dragonborn Bard 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 5000 cp.


Social Check DCs


Pikar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses like a well dressed Spice Merchant does. His hair is long and golden with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He has hazel eyes.

Personality: Aggressive, abrasive, and angry, Pikar embodies much of what other species detest in the Halflings. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west, but his parents moved at a very young age to the east. His childhood dream was to be a Barkeep, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Job, Immigrant. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Pikar Wildheart, Male Halfling Wizard 8
Small (3'3") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1600 gp. Rose (70 gp). Azurite (6 gp). Blue quartz (6 gp). Azurite (6 gp). Banded agate (6 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs


Patrick Ansley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are gray and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the south, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Joker. Flaws: Insane, Disease. Bonds: Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Patrick Ansley, Male Human Barbarian 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 54 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +4

Possessions: 2500 gp. Moss agate (11 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a blue and grey robe with the hood down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is well kept. Her fierce gray eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Mardnab was born in the south. At a young age she loved to build and create. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Philantrophist, Persistence. Flaws: Shy, Insane. Bonds: Debt. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Mardnab Garrick, Female Gnome Rogue 7
Small (3'6") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 11000 sp.


Social Check DCs

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