Eida Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a red collared shirt and blue skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her auburn hair is kept up in a ponytail inside a deerstalker hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She acts crazy and hedonistic. She would rather hide behind her crafts than deal with other people.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Eida was born on a far western mountains where she grew up under the tutelage of her father, an expert Sailor. She has never given up on her painting dream.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane, Hedonist, Shy. Bonds: Immigrant. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 5 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 28000 sp.
Hecat Talent, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears bulky black painted plate armor, she is not a threatening figure. Her purple hair is heavily combed to the right. She tend to wears goggles to shield her eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She got into the Junk Dealer business at a young age. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has achieved small success as a Junk Dealer.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Flaws: Racist. Bonds: Slave, Job, Family. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 8
Hit Points 21 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 11 (+0) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'10" western man, he has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He wears his hair in dreadlocks. He has several tiny ruby earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Bonds: Rich, Nature, Immigrant. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp.
Fivin Liadon, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears his auburn hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fivin is combative with any and all who dare try his patience in the slightest.
History: Fivin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Justice, Athletic. Flaws: Insane. Bonds: Poor. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 40 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 800 pp. Freshwater pearl (12 gp). Aquamarine (600 gp). Tiger eye turquoise (12 gp). Citrine (20 gp). Red spinel (130 gp). Smoky quartz (20 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


