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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Nutae Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He wears his auburn hair down. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he is terrified, and will act out of fear

Ideals: Justice, Logical. Flaws: Fearful, Insane. Bonds: Rich. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Nutae Withrethin, Male Elf Druid 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)12 (+1) 7 (-2)9 (-1)
Skills Acrobatics +6, History +3
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Merla High-hill, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy chestnut hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has all her life been fascinated with singing.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's since become an addict/alcoholic.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Mentor, Family. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Merla High-hill, Female Halfling Warrior 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kelter Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His hair is long and black with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the south. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kelter was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has worked as a Blacksmith like his father before him.

Motivation: He has money and likes to spend it.

Ideals: Pacifist, Optimist. Bonds: Rich, Slave, Job. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Kelter Hilltopple, Male Halfling Warrior 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Edge Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a slight overbite and is overall scrawny. His orange fur is slicked back into a classic pompadour. His eyes are blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. Edge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Edge decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Edge Of Snakes, Male Tabaxi Commoner 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 60 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Nature +6, Performance +6
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: 270 pp. Brown-green garnet (100 gp). Lapis lazuli (4 gp). Blue quartz (4 gp). Black pearl (1000 gp). Sardonyx (60 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs

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