Siffress Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She wears just a blue suit, and her gloved hand is found clutching a sword. Her hair is short and silver. Her eyes are likewise blue.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Siffress is combative with any and all who dare try her patience in the slightest.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Siffress was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Siffress decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: To be a Priest again; and she is currently in port desperately looking for someone to get her out
Ideals: Justice. Flaws: Depressed. Bonds: Slave, Criminal record, Job. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 300 gp. Jet (40 gp). Black opal (1500 gp).
Guy Skelton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He typically wears grey cloth garments or leather armor. He wears his brown hair down. His amber eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Body Guard, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 110 gp.
Ea Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she likes to wear black tank tops with violet skirt. Her blue hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She is witty, but her monotone delivery comes off as unnerving Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of southern immigrants she idolized her mother. Ea was born on a far southern plains where she grew up under the tutelage of her mother, an expert Healer. She struck the Healer job and began her own company from there.
Motivation: Revenge; and expand her business
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.
Gurdis Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She very much looks the part of a Shipwright, and carries ceremonial daggers. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands
Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Job, Enemies. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 150 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!

