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NPC Generator

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Guy Shelley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is lengthy and is close to two feet long. His green eyes peer out from beneath his Stetson brown hat.

Personality: Eccentric and domineering, Guy will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Philantrophist. Bonds: Rich, Adventurer, Criminal record. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Guy Shelley, Male Human Barbarian 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Ivellios Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his quarterstaff. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Ivellios does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Ivellios reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Disease, Depressed, Antagonistic. Bonds: Military. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Ivellios Horineth, Male Half-Elf Bard 9
Medium (5'0") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)9 (-1) 14 (+2)8 (-1)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Violet garnet (500 gp).


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and money/treasure

Flaws: Depressed, Disease, Insomniac. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Aramil Aloro, Male Elf Monk 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Gillyd Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. Her golden hair is slicked back into a classic pompadour. She has gleaming, smiling green eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Gillyd Bigtoe, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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