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NPC Generator

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Advanced [show]


Darrow Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He has done his best to style his blonde hair to look like a famous performer. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He struck the Body Guard job and began his own company from there.

Motivation: Wants a kiss.

Ideals: Gifted. Flaws: Addict. Bonds: Has a crush, Rich, Job. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Darrow Copperkettle, Male Halfling Wizard 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 400 gp.


Social Check DCs


Rael Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a faded coat and loose pants complete with feathered hat, and a wedding ring on his left hand. His chestnut hair is slicked back into a classic pompadour. He has gleaming, smiling green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. His psionic abilities were realized during a raid on his village. He has achieved small success as a Carpenter.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: In love, Poor, Job, Adventurer. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rael Almeida, Male Half-Elf Bard 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Athletics +7, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Auran, Terran, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 6000 sp. Moonstone (50 gp).


Social Check DCs


Eleanor Oakley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. She has styled her silver hair well, parting it to the right. Her fierce green eyes like to dwell on things.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She cannot resist a sob story and will often dote over anyone who has one.

History: Eleanor was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Guardian. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Eleanor Oakley, Female Human Barbarian 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Nuraval Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized grey coat and is in decent physical shape. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nuraval is combative with any and all who dare try his patience in the slightest.

History: He got into the Masseuse business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Masseuse for hire.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Joker, Justice. Bonds: Job, Rich. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Nuraval Silverstone, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)16 (+3) 18 (+4)3 (-4)
Skills Arcana +5
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Celestial, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 150 gp.


Social Check DCs

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