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NPC Generator

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Advanced [show]


Kristryd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is renowned for her bright brown dresses and hats. She wears her hair in dreadlocks. Her eyes are gray and catlike.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Kristryd grew up listening to her mother's many stories. She found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Regain custody of her daughter; and wants to raise her children well

Ideals: Professionalism. Flaws: Secretive. Bonds: Enemies, Adventurer, Family. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Kristryd Rakankrak, Female Dwarf Cleric 4
Medium (3'10") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Matilda Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear yellow pants and tee shirts, she is not a threatening figure. Her long chestnut hair reaches down to her waist. Her face is covered beneath a completely black helmet.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She inherited the family business which she has now maintained for 5 years.

Motivation: Regain custody of her son.

Ideals: Artistic. Bonds: Job, Military, Family. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Matilda Mori, Female Half-Elf Paladin 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Chalcedony (70 gp).


Social Check DCs


Oriel Tickle, Female Human [Permalink]

Personal [hide]

Description: This woman wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case, and sports empty pouches on her belt. She has wavy silver hair. She has gleaming, smiling green eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Oriel is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oriel took refuge in the ruined castle and found the beat up mace and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Someone believes her a fraud; and a deep hatred of orcs

Ideals: Persistence. Flaws: Selfish. Bonds: Family, Nature, Enemies. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Oriel Tickle, Female Human Druid 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 7 (-2)11 (+0)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Black star sapphire (800 gp). Rhodochrosite (14 gp). Iolite (80 gp).


Social Check DCs


Vanuath Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise gray.

Personality: This man loves dancing and to teach people dancing more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: To be a Cartwright again; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Insomniac. Bonds: Nature, Adventurer, Job. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Vanuath Perceval Burke, Male Half-Elf Rogue 3
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)4 (-3) 8 (-1)9 (-1)
Skills Acrobatics +3, Nature -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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